☔ Fallout 4 Nuka Cola Bottling Plant Restore Power
Once you clear this quest, you are guided towards a flagpole to put up one of the three gangs to take it over. For example - for the Nuka-Cola Plant you need to clear all enemies in the area, including the boss creature. Once this is done you go on the roof of the building and plop a flag. Leave and return, the gang of your choice is there with
Riding it up to the top of the tower will reveal some minor loot, as well as the final star core needed to get the Galactic Zone power armor. World of Refreshment has a sealed door that unlocks once power is restored, near the Quantum Bottling Plant. Some upgrade recipes are hidden behind it.
*UPDATE 1.4* - Added missing building pieces to Nuka Town Side entrance (the one leading to Kiddie Kingdom). - Added sound markers to the Bottle waterfalls at the Pond between Nuka Town and Kiddie Kingdom and the one at the Front of the Nuka Cola Factory. - Disable Car Debris pieces on the eastern side of Nuka Town (these were spawning on the air).
Star Control is a side quest in the Fallout 4 add-on Nuka-World. Upon approaching the Galactic Zone, the player character will notice a large amount of corpses and destroyed robots lying around outside the entrance. One of the bodies is that of Tiana Alston, who has a holotape on her. Read the tape to prompt the finding of the Star Control mainframe, located at Starport Nuka near the center of
Oh, and you’re going to need all the help you can get. The first and arguably most important step in that process is taking back the various zones of Nuka-World. It’s a long, hard battle that
All Aboard is a main quest in the Fallout 4 add-on Nuka-World. The Sole Survivor will receive a new radio broadcast on their Pip-Boy after reaching level 30. After listening to it, a new location will appear on the map: the Nuka-World transit center. A team of Gunners will be waiting here, with Commander Kaylor briefing them. Once they are dealt with, head inside the transit center. A
Also speak to N.I.R.A., the Nuka-Cola shaped Protectron patrolling the outside of the marketplace, just outside of Cola-Cars arena to get the Precious Medals quest. 8 Take Note Of Star Cores And
One floor of Nuka Cola might be enough. Or maybe even simply 2x triple wide Nuka and then, for variety sake, throw in a triple garden, triple purifier, double diner and double water treatment. With the Nukas, that's exactly two floors of food/water production. In the end, four full floors dedicated to power/food/water is all you'll likely need.
This mod is not opted-in to receive Donation Points. This mod adds a manufacture machine like those from the Contraptions Workshop DLC that manufacture a variety of Nuka-Cola products, including products added with the Nuka-World DLC. The machine is capable of crafting Nuka-Cherry, Nuka-Cola Dark, Nuka-Cola Orange, Nuka-Cola Quantum, Nuka-Cola
Yeah I spent 20 min looking for the last enemy. Go inside the plant and open the map, if the only mission marker available in "local map" (clear the exterior), go outside and loot at the mission marker, it will lead you to the last few enemies, just go right on top of the mission marker. I found the last enemy on the roof of the plant.
Gave them Galactic Zone (probably the smartest of the 3 gangs, maybe they can keep the robots running?), Kiddie Kingdom (I like the idea of my top gang having a litteral castle) and the Nuka-Cola Bottling Plant (seems easily defensible, plus it's still centrally located/in line with the other 2 I gave them. The Pack gets my secondary gang spot.
If you eliminated the raider leaders turn in the quest to the doc lady, she is the one who will suggest eliminating the leaders in the first place, then go to the power plant, the door at the top will be unlocked and turn on the power. no key required. Last edited by Relic62 ; Aug 15 @ 6:21am #1 Menace to Sobriety Aug 15 @ 6:33am
Jw0E.
fallout 4 nuka cola bottling plant restore power